Les développeurs de Project IM viennent de publier un communiqué de presse histoire d’officialiser l’existence de leur jeu. Qu’est-ce qu’on y apprend ?
- Le teaser dont nous vous parlions ce weekend était bien pré-calculé ;
- La campagne solo devrait être jouable en coop jusqu’à quatre joueurs ;
- Le gameplay sera « réaliste » et non linéaire ;
- Project IM vise un public adulte ;
- Il sortira sur PC, Xbox360 et PS3 et devrait utiliser l’Unreal Engine 3 ;
- Et il s’agit d’une trilogie !
Copenhagen, Denmark. 28 November, 2005
Zero Point Software unveils « Project IM »
« Project IM » (codename) teaser is a brief, pre-rendered showcase presenting our game concept, currently in pre-development/negotiation phase. It does not represent final game quality.
The concept
« Project IM » is an AAA, FPS, Sci-fi, action and adventure game with an original and
unpredictable storyline featuring single and cooperative gameplay, with heavy focus on
realism. It is a trilogy, with a target audience that is estimated to be 17+ and aimed at
the next generation PC, Xbox 360 and Playstation 3 platforms. It is intended to utilize Epic Games « Unreal Engine 3 » technology.Set in a believable future, the player is a newly enlisted Special Forces soldier, equipped with the latest in weaponry, armor and gadgets that will embark on a breathtaking adventure. A world filled with challenging scenarios and heart pounding situations that in time draws you deeper into an ongoing plot.
Key features
– Singleplayer or up to four players cooperative
– Custom game modes featuring arcade, RPG and tactical elements
– Captivating storyline with heavy focus on realism
– Advanced weapons simulation
– Randomized and non-linear gameplayGame site: www.zeropointsoft.com
Developer site: www.zeropointsoft.com
Contact: [email protected]
Genre: FPS, Sci-fi, action and adventure game
Platforms(s): PC, Xbox 360 and Playstation 3
Release Date: N/A
Developer: Zero Point Software ApS
Publisher: TBAAbout
Zero Point Software ApS (ZPS), was officially established in December 2004 and currently employs four fulltime experienced developers. ZPS have been developing a game presentation since May 2005, with a view to gauging interest among the publishing community.A three minutes trailer of the concept will be released in Q1 2006.
Nicolai F. Grønborg, Managing Director
Zero Point Software ApS
Nordre Fasanvej 186 C
DK-2000 Frederiksberg
Denmark