001036 previewLes développeurs de Project IM viennent de publier un communiqué de presse histoire d’officialiser l’existence de leur jeu. Qu’est-ce qu’on y apprend ?

  • Le teaser dont nous vous parlions ce weekend était bien pré-calculé ;
  • La campagne solo devrait être jouable en coop jusqu’à quatre joueurs ;
  • Le gameplay sera « réaliste » et non linéaire ;
  • Project IM vise un public adulte ;
  • Il sortira sur PC, Xbox360 et PS3 et devrait utiliser l’Unreal Engine 3 ;
  • Et il s’agit d’une trilogie !
[–SUITE–]

Copenhagen, Denmark. 28 November, 2005

Zero Point Software unveils « Project IM »

« Project IM » (codename) teaser is a brief, pre-rendered showcase presenting our game concept, currently in pre-development/negotiation phase. It does not represent final game quality.

The concept
« Project IM » is an AAA, FPS, Sci-fi, action and adventure game with an original and
unpredictable storyline featuring single and cooperative gameplay, with heavy focus on
realism. It is a trilogy, with a target audience that is estimated to be 17+ and aimed at
the next generation PC, Xbox 360 and Playstation 3 platforms. It is intended to utilize Epic Games « Unreal Engine 3 » technology.

Set in a believable future, the player is a newly enlisted Special Forces soldier, equipped with the latest in weaponry, armor and gadgets that will embark on a breathtaking adventure. A world filled with challenging scenarios and heart pounding situations that in time draws you deeper into an ongoing plot.

Key features
– Singleplayer or up to four players cooperative
– Custom game modes featuring arcade, RPG and tactical elements
– Captivating storyline with heavy focus on realism
– Advanced weapons simulation
– Randomized and non-linear gameplay

Game site: www.zeropointsoft.com
Developer site: www.zeropointsoft.com
Contact: [email protected]
Genre: FPS, Sci-fi, action and adventure game
Platforms(s): PC, Xbox 360 and Playstation 3
Release Date: N/A
Developer: Zero Point Software ApS
Publisher: TBA

About
Zero Point Software ApS (ZPS), was officially established in December 2004 and currently employs four fulltime experienced developers. ZPS have been developing a game presentation since May 2005, with a view to gauging interest among the publishing community.

A three minutes trailer of the concept will be released in Q1 2006.

Nicolai F. Grønborg, Managing Director
Zero Point Software ApS
Nordre Fasanvej 186 C
DK-2000 Frederiksberg
Denmark

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