GarageGames va vendre le moteur de Tribes2, rebatisé V12, pour la très modique somme de 100$. TribalWar a enquêté un peu auprès de Garagegames.[–SUITE–] et voici quelques énormes copier coller pour vous éviter le déplacement vers Tribalwar:
- L’annonce de garagagames
GARAGEGAMES ANNOUNCES LICENSING OF SIERRAS TRIBES 2 TECHNOLOGY ENGINEEUGENE, OREGON – March 13, 2001 – GarageGames announces a historic agreement to sell and license the technology engine powering Sierra’s Tribes 2 to independent game makers world-wide. The agreement gets the source code into the hands of game makers around the world, plus gives them a chance to get their products published in the traditional “box retail” channel.
GarageGames, a pioneering on-line game publisher, officially launched its site at http://www.garagegames.com, in October, 2000 with services such as an on-line game development jobs marketplace and a game making resource portal. GarageGames’ mission is to provide independent game makers with tools, technology, education, team building, and a market – whatever they need – to make and sell great games.
“GarageGames is being built by professional game makers who are committed to publishing truly original and exciting products. This deal with Sierra is an example of our vision of providing game makers with state-of-the-art tools as well as how we will help our developers find a market for their games,” said Jeff Tunnell, founder and President of GarageGames.
“Our version of the Tribes 2 technology, christened the V12 Engine, will have all of the Tribes 2 specific intellectual property, such as models, skins, and WON.net encryption removed before the source code is released for purchase at our site after the Computer Game Developer’s Conference in late March. Soon after that, we will release a demo, example source code, and begin our own set of improvements in order to keep the technology on the cutting edge, “ said Rick Overman, founder and Chief Technology Officer.
In addition to licensing the technology to GarageGames, stellar games that sell on the GarageGames site, may be given the opportunity to be distributed through Sierra’s retail distribution channel. “Sierra sees this as a wonderful opportunity to leverage our investment in the Tribes 2 technology to a world wide base of innovative developers. We see GarageGames as a farm team that can bring many ideas to life,” says Mark Hood, Sr. VP of Development at Sierra.
GarageGames will be selling sub-licenses to the source code for the V12 Technology at its website for $100. In addition, developers must agree to publish their products through the GarageGames website and give them the rights to represent the products in the retail channel. Tim Gift, founder and Director of Development, says, « For less the price of a graphics editor, developers can use a state of the art, AAA technology platform that lets them bring their gaming vision to life. This is an incredible opportunity!
- Des infos sur le V12
- First, the engine is not ready yet, so you can’t buy it right now. If you’d like to be notified when it is available to purchase, you can sign up on this page. The expected first release is in April. It costs a mere $100 plus shipping.
- GarageGames gets to publish the game and gets a cut of the royalties. You must work through them to distribute it.
- No first person shooter using the V12 engine can be released until after 7/12/01.
- For technical information on the V12 engine and its features go here.
- You can also read the FAQ on the V12.
- A shortened version of the license can be read here, while the whole end user agreement is over here, in legalize.
- Une interview de Jeff Tunnell
TW: Any current games in development using the T2/V12 engine, or is this release the first anyone’s heard about it?JT: We just announced the source code sub-licensing agreement, so nothing has started yet. However, if the activity on our site is any indication, we will have many, many games in development soon. In addition to the independent game makers, I hope to be able to announce some very interesting deals with some well known developers…
TW: Does GarageGames also have rights to sell licenses on console systems such as the Xbox, and if so is GG in discussions with any console maker or cosole game maker regarding the V12 engine?
JT: We don’t have any console plans right now. The X-Box, with it’s PC-like architecture would make the most sense. As our products start to come to life, we will be exploring these possibilities.
TW: When will Mark Frohnmayer (currently the Lead Programmer for Tribes 2) start work at GarageGames and leave Dynamix?
JT: Mark has committed to completing Tribes 2. He has also committed to drinking some cold drinks on a hot beach for a while. Tribes 2 was an intense project, so we understand. We’ll see him once he is tanned.




