La dernière mise à jour de Dead Island améliore quelque peu le gameplay et vous permet entre autre de grimper jusqu’au niveau 60 tout en vous encourageant à refaire la campagne solo :

1) Gameplay improvements:
· Level cap raised to 60
· New blueprints for weapon mods added
· Infected damage reduced
· Infected no longer interrupt player attacks
· A series of improvements to subsequent playthroughs implemented:
o quest XP rewards adjusted
o XP rewards for challenges adjusted
o in subsequent playthroughs XP is awarded for all quests completed in co-op
· Purna’s ammo carrying capacity increased by 50%
· Character state from a save game can now be loaded when using the Start from Chapter option
· New balancing option added: enemy levels can now be adjusted independently for each co-op player
· Players respawn with more health
· Lock pick skill level required to open a lock is now clearly indicated
· Improved rewards in weapon crates
· All weapon crates now contain rewards

2) Fixes and interface improvements
· Fix: players are no longer left without a weapon after dropping the equipped item and healing with a medkit.
· Fix: equipped items no longer swap mysteriously after drinking an energy drink
· Tweak: healing with medkits from inventory works better, makes smarter choices of medkits
· Fix: loot from dead enemies is now always identical for all co-op players
· Fix: Purna no longer finishes her Fury with fists equipped
· Fix: map tracking after death
· Fix: zone info in the quarantine zone (City of Moresby)
· Tweak: respawn point selection is now smarter

3) General
· Improved stability and network performance in co-op
· V-sync option added
· Quest and reward fixes implemented

Profitez-en : une fois que le DLC sera sorti à la mi-novembre, les développeurs cesseront peut-être de supporter le jeu.

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