Plus que 8 jours avant la sortie de Halo. En attendant, Candyman poste sur le site officiel des détails sur les fameux 26 gametypes multi:

It’s funny that I keep seeing this mention of « Halo and its 26 gametypes. » Here it is straight from the UI guy-
Halo has five distinct types of gameplay: Capture the Flag, King of the Hill, Slayer, Oddball, and Racing. For each of these, there are rule variants (single flag, assault, moving hill, etc.) On top of these variants are a vast array of environmental settings like no motion tracker, pistols only, no shields, tanks only, etc.
We decided that it would be a good idea to take our favorite variations and create preset gametypes that ship with the game so people can just hop into a multiplayer game without having to set all the rules and variations before each multiplayer game. Saves time. There are 26 of these preset gametypes. However, what I haven’t seen mentioned yet, is that you also have the ability to create your OWN custom gametypes. If you really get off playing team slayer with invisibility on, motion tracker off, indicators off and 50% health with only rocket launchers, you’re more than welcome to do so. Halo is very flexible that way. There are far, far more multiplayer possibilities than just 26.
Cheers!
Candyman
« Diamond » Dave Candland

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