Treyarch est aux petits soins pour son récent Call of Duty Black Ops IIII et a sorti hier une mise à jour qui modifie de nombreux points des différents modes de jeu, notamment le nombre de joueurs possible. Un changelog a été publié hier sur Reddit et y on apprend que dans le mode Blackout, les parties en duo se joueront maintenant jusqu’à 100 joueurs au total par serveurs, au lieu de 88 auparavant. En revanche, le mode squad fait la route inverse, passant de 100 à 88 joueurs. Treyarch continue à tester en parallèle différents nombres de joueurs maximum.

La mise à jour apporte également son lot de corrections et d’améliorations et autres modifications dont voici la liste en détail :


> General stability improvements and crash fixes.
> The Featured playlist tiles for Multiplayer and Blackout have changed today. This is part of the regular rotation of Featured playlists – more details to come on how Featured playlists will work in Black Ops 4 in a separate update.


> 100-Player Duos 100-Players Duos is now the Featured playlist for Blackout.
> 88-Player Quads Quads playlist is now 88 maximum players. We’re continuing to update various game settings to ensure the best experience for all players across all platforms and modes.


Playlist Updates

> TDM playlist now supports parties of 6 (was previously 5).
> Featured playlist changed to Heist.

Custom Games

> Custom Search and Destroy games will now correctly conclude after one team wins 6 rounds total, fixing an issue where custom games previously ended at round 7.


> Addressed a crash caused by earning multiple Medals in a match.


> Addressed a UI error caused by losing Internet connection in split screen.

Concernant plus particulièrement les versions PC :

Stability Improvements

Fixed a crash occurring during initial boot of the game for some users.
> Fixed a crash when disconnecting from a Blackout match.
> Fixed a crash occurring when multiple windows were broken simultaneously in a > Blackout match.
> Fixed a crash when browsing unlockable Items.
> Fixed crashes occurring when changing texture quality.
> Improved handling of “Out of Memory” errors.
> Additional stability fixes listed in today’s update from /u/TreyarchPC:


> Addressed an issue that caused Hellhounds to exhibit some very… un-doglike behavior in Zombies.


> “Object View Distance” setting now properly renders objects further on “High” than on “Low” in Blackout.

Enfin, ils sont également conscients de certains problèmes et travaillent dessus pour les corriger :

Zombies Easter Egg Quests

We’re aware of some instability issues currently affecting the Easter Egg quests, and will address these in a major update coming soon. Thanks for your patience.

Multiplayer Audio

We’ve seen some reports of audio volumes in Multiplayer not sounding quite as expected, particularly with footsteps. We’ve passed these onto the appropriate teams for evaluation. In the meantime, please be sure to try out the different custom presets in our Audio settings under Options on consoles to find a mix that works best for you.

PC Hellion Salvo Crash

PC players will currently crash when equipping a weapon camo and Fast Lock attachment on the Hellion Salvo launcher. We’re fixing this in an upcoming update – in the meantime, please avoid using this camo/Attachment combination on the Hellion Salvo to prevent crashing.

Teammate Names Disappearing

Some players are reportedly seeing their teammates’ player names disappearing temporarily during MP matches, making it difficult to tell friend from foe. We’re investigating this as well.

Xbox One Deluxe Edition Items

We’re aware some users are still having trouble accessing their Shadowman and Classified content consistently on Xbox One, even after manually downloading the items. We’re continuing to investigate to see what can be done on our end to solve this.

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