mini 2004 10 19 vortal pic 131369Atari a finalement lancé sa campagne de presse pour Xenus, le FPS des Ukrainiens de Deep Shadows, officiellement renommé Boiling Point: Road to Hell. Je ne sais pas ce qui passait dans la tête des commerciaux de chez Atari le jour où ils trouvé pareil nom, mais le plus probable est qu’ils aient beaucoup bu. Passer d’un nom bref et reconnaissable à un nom long, passablement ridicule et surtout terriblement commun (on dirait un film de série Z), il fallait le faire.

Mais qu’importe : Boiling Point doit sortir au printemps prochain, apparemment en mars 2005. Le principe du jeu n’a pas changé : une sorte de grand GTA en Colombie, dans une zone assez immense. Le jeu devrait toujours proposer un mélange entre FPS et jeu de rôle, même si la composante jeu de rôle ne sera pas forcément la plus importante.

CVG a une « première » preview du jeu. Pour en lire quelques dizaines d’autres, il y a toujours les anciens articles sur Xenus.

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Le communiqué de presse :

Atari Announces Boiling Point: Road to Hell

Revolutionary Open World First-Person Action Game Coming to PC in 2005

LOS ANGELES–(BUSINESS WIRE)–Oct. 18, 2004–Atari, Inc. (Nasdaq: ATAR) will bring Boiling Point: Road to Hell, a new first-person action game featuring a massive open-ended game world, to the personal computer in Spring 2005. Boiling Point: Road to Hell will combine intense armed combat with exploration and interaction with a vast and seamless open-ended gaming world. Boiling Point: Road to Hell is in development by Ukrainian developer Deep Shadows and is scheduled for release in Spring 2005.

« Boiling Point: Road to Hell will push the boundaries of what people think first-person action games can do, with its unbelievable scale of the game world and the ability to choose your own path, » said Wim Stocks, Executive Vice President, Sales and Marketing, Atari. « Working with Deep Shadows is really exciting – they bring a fresh look and innovative ideas to a genre that needs new avenues for exploration. »

In Boiling Point: Road to Hell, gamers will travel to the present day jungles of South America and battle competing factions in a brutal guerrilla war. Developer Deep Shadows’ innovative game engine streams the beautifully rendered environment, creating a non-linear gameplay experience, with no loading times or separate levels, creating a continuous world spanning hundreds of miles. To make the most of the environment, a massive range of vehicles will be at the disposal of the player, as well as a vast array of weapons.

The wide open game world features an array of different AI factions with which the player can interact, and hundreds of diverse missions to create an original experience each time the game is played. Combined with the vast seamless gaming world, the result is gameplay freedom and replayability on an unprecedented scale.

Boiling Point: Road to Hell is scheduled for release on personal computer in spring 2005.

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