Dave Georgeson poste un nouvel épisode du development diary de PlanetSide. Le jeu à beaucoup avancé depuis la dernière fois, le système d’expérience et de grade sera terminé cette semaine, les dropships orbitaux sont implémentés, les médics sont fonctionnels, les 10 continents ont été créés, toutes les armes et les véhicules sont terminés, etc.

La devteam continuera d’ajouter de nouveaux éléments au jeu durant les deux prochains mois.[–SUITE–]

7/30/02

Howdy, all,

It’s that time again. What has the Planetside dev team been up to? Well…in a word…lots.

The Battle Experience and Certification system is going in this week. The orbital drop pods are functioning now and will be in this week’s internal playtest. Hacking is going in this week, so doors and terminals will no longer be open to all comers. We got Revive and all the healing/repairing functions working last week and the week before, so Medics are working correctly now. All the weapons, all the vehicles, and all the bases are now in the game also. All 10 continents have been constructed (but are being tweaked ferociously now), and the Warp Gates will interconnect all the continents soon. The Grief system is fully in now and we’re starting work on Squads and Outfits soon. Oh yeah…and the individual Empire abilities for the Heavy Armors are in now also.

Sounds like we’re almost done, doesn’t it? Well, not quite. We’ve got plenty to keep us busy, but the progress is coming along very well. The game is slowly transforming from being just another FPS to being something unique and awesome in scope. Should be a fun couple of months coming up as we keep adding things to the mix.

Talk to you soon,

— Dave.

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