Vu chez PlanetBF : lors du chat gamespy, l’assistant producteur de BF2 a déclaré que la démo ne serait pas prête pour le 10, mais qu’il avait confiance pour une sortie ce weekend :

We are no ready for tomorrow night, as some places have reported… but we are confident to release it this weekend. We are checkin it now, final steps (CQC).

Les fanboys sont au bord du suicide. Pourtant, nous vous l’avions bien dit : EA n’a jamais indiqué que la démo sortirait le 10, ce ne sont que des spéculations de fansites. Et gardez bien à l’esprit qu’EA n’est pas sûr de pouvoir sortir cette démo ce weekend… Si vous voulez lire tout le log :[–SUITE–]

(q) How Long Time have you past to create BattleField 2?

(a) I would say that pre-production started around February of 2003, a couple months before I joined the team.
So its been about 2 years of develpoment
(q) How do you feel that the development process has worked? Are you satisfied with the results? Would you change anything if you had the possibility to do it again?

(a)Well, I think the end result has been an outstanding game, but developing any piece of game software has big challenges to overcome.
I can’t think of any one thing I’d do over, personally.
about ragdoll physicks:
1st it has been bugged as we could se at videos
towards the end it has been fixed, as we will v in the demo(when it releases)

lynux:
lynux will b supported

(q) will the demo include a dedicated server?

(a)he avoids the question. server public server s will b released, as ea servers

(q) how many work u put on clan gaming?

(a)we made the game accessiable for everyone, hardcore/clan mates and other ppl alike(squads)

(q) how it feels to work on such a major game such as bf2?

(a) i was a big fan of bf series, so it was like a dream job for me

(q) will u b able to repel from certain choppers in the game(pook: ) ? pook: the ropes hangin from choppers, got cut

(a) no, they never felt right at bf
y waste time on rope when have para?

(q) any ac?(anti cheat)

(a) a new system, punkbuster is the main of the system
its combined of dice’s and evenbalance’s anti cheat tools

(q) whats happend to laser guiding? will it b added in a later pack?

(a) it felt 2 much like target spottin in bf2
its not in any future plans

(q) is it possible to costumize clothes in bf2?

(a) no, the system was not being carried to bf2

(q) fallin dmg repaird?
bunny hoppin height reduced?

(a) 1. yes it has been resolved

2. we havent ttouched this

(q) votin- how itll work?

(a) kick by: admin
total number of players

(q)shock peddles – how itll work?

(a) its n instant kill(when attackin with it, duh)
it bringz player with full health revived, momentrary re-charge

(q) any maps with weather effect?
if not, is it in future plans?

(a) no maps now, not knows in future

(q) any diff between cd n dvd version?

(a) just num of disks

(q) is there sli support?

(a)it will work

(q) for how long medic/ammo box will stay on the ground?

(a) couple o mins after box thrower dies

(q) any features that will make it ez for the modders?

(a) yes, many to support modders
1. editor
2. tutorials & guides made by head of pirate mod

(q) would it b possible to upload clan tags & any mp3 player incorporated ingame?

(a) no for 2 questions
multiple profiles can b created

(q) any tournaments plannned?

(a) number of comms plan to make tournaments

(q) hows the ai gonna b?

(a) ai improved much
ai commander will give orders, call air strikes and drop supplies

(q) can we expect anti personel mines?

(a) yes! snipers and spec ops will carry those mines

(q) is there a bomb-cam?

(a) no

(q) how the support clas will b able to re-ammo choppers etc.?

(a) just like re-ammo team mates

(q) can snipers snipe from a heli?

(a) yes, although its not easy( chopper movin, duh)

(q) DEMO question!
when??

(a) hmmmm
we’re no rdy for tomorrow night, as some places have reported…
but we r confident to release it this weekend
we are checkin it now, final steps(CQC)

(q) last tips & advices?

(a) sure
*insert stupid joke/comment here* (still disappointed bout demo :/)

Interview is finished!

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