Homelan a discuté de Half-Life 2 avec Gabe Newell. Il ne dévoile quasiment rien sur le jeu mis à part qu’il y aura d’autres véhicules que la buggy à conduire. On notera aussi une tirade assez difficile à interpréter sur l’IA scriptée de HL2 :

HomeLAN – In the E3 demo we saw an scene where Gordon knocks over a PC monitor and the scientist reacts to it. Was that unscripted and if so can other scenes like that occur in Half-Life 2?

Gabe Newell – That was unscripted. There aren’t actually scripts in the Half-Life 1 sense. The high level way of thinking about it is that there are actors, actors are in scenes, actors hit their spots, actors deliver lines, and actors have to improvise. Actors are aware at all times of where you are, where you are looking, and what you are doing. In the MOD SDK we’ll include a room where everywhere you look, move, and do something that characters will react and respond to show MOD authors how to use the acting system.

Celà signifit-il que le scientifique ne dit pas systèmatiquement de faire attention quand on fait tomber un objet ?

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