Kenn Hoekstra update son .plan pour nous faire savoir que Raven cherche un graphiste capable de concevoir des modèles et des textures pour travailler sur Quake 4. Nous noterons juste qu’il insiste sur le fait qu’un style “realiste” est conseillé.

2D/3D Texture and World Model Artist Position for Quake 4:
Raven is looking for a 2-D/3-D artist to concept, build, and paint complex textures and world models for Quake 4. We prefer an artist with experience working in the PC gaming industry, with an understanding of creating textures and world models, but with very strong drawing, concepting, and painting skills. A more realistic artistic style is preferred. An ability to create game art for different genres – such as Sci-Fi, Fantasy, and Horror – is a definite plus, but a strong background in drawing and painting sci-fi is a must for Quake 4. The position will also require an understanding of 3-D hi-poly and low-poly model building in Lightwave or Maya.