EA Games vient de rendre disponible le patch 1.4 pour Battlefield 1942, ainsi que la version bêta d’un éditeur de maps, Battlecraft.
- Patch 1.4 (70 Mo) : ftp.club-internet.fr – ftp ea.com – Fileshack – Fileplanet – 3D Gamers
- Patch de la version 1.31 vers la version 1.4 (29.5 Mo) : ftp.club-internet.fr – ftp ea.com – Fileshack – Fileplanet – 3D Gamers
- Serveur Windows 1.4 (76.3 Mo) : ftp.club-internet.fr – ftp ea.com – Fileshack – Fileplanet – 3D Gamers
- Serveur Linux 1.4 (65.3 Mo) : ftp.club-internet.fr – Fileshack – matureasskickers.net – lightcubed.com
- Éditeur de maps (Battlecraft) en open beta (12 Mo) : ftp.club-internet.fr – ftp ea.com – Fileshack – Fileplanet
- Exemples de maps pour l’éditeur (53.9 Mo) : ftp.club-internet.fr – ftp ea.com – Fileshack – Fileplanet
NETWORK/SERVER
New Features
- Support for Q-Tracker.
- Added ability to reserve slots with a password.
- Added spawn points for some airfields.
Bug Fixes
- Support to use the same remote console port on two different BF1942 servers.
- Remote console now works on Windows 98/Me.
- The free camera is now predicted on the client to give better control.
- Underscores now work for remote commands executed from the in-game console.
CLIENT FIXES
New Features
- The console command Soldier. »CameraShakeFactor 1.0> » toggles the camera shake in 1st person on/off.
- Two new weapons replacing earlier weapons used in the game.
- Type 99- Japanese Assault rifle
- DP 1928- Russian Assault rifle
Improvement of game feeling
- Slight delays when turning, jumping and pulling out new weapons for a smoother and tighter experience.
- Recoil animations changed.
- Improved Death Cam: can now be configured to disable `Reveal Killer’ mode.
Gameplay Fixes
- AA Guns do not cause splash damage when hitting sandbags.
- Mines now detonate when vehicles go in reverse over them.
- Infantry can now aim a full 180 degrees up and down in the 1st person view.
- Camera shakes when firing weapons mounted on vehicles.
- A pixel added to the center of the cross hair (server option).
- Disabled ability to repair land-based vehicles in hangars.
- Rear gunner for Stuka/SBD/Ai-chi-val now have cross hair.
- Added friendly mine indicators to HUD.
- Increased bayonette damage to cause instant kill.
- Deviation time goes back to normal after running faster.
- Less damage to planes from stationary machineguns.
- Road to Rome bombers re-balanced.
Physics improvments
- The collision bug where you could push another player into an object or building has been fixed .
Graphical Improvements
- New and improved parachute landing animation in 1st person view.
- Lightmaps on ships implemented. ATI Radeon cards might not render these correctly.
- Increased visual effect for AA-gun airplane hits.
- Improved hit particle effect when shooting at infantry.
- Road to Rome British soldiers get the Sten Gun.
- Faulty Defgun death effect fixed.
- Fixed a bug with B17 flaps that caused them not to appear on clients.
- Bazooka/Panzerschrek smoke trails changed.
Optimizations
- Improved pre-caching when loading maps, reducing stalls when new objects are loaded in during game.
Sound Improvements and Optimizations
- New and improved Sounds in 1st person view
- Increased volume of impacts
- Louder explosions for grenades
- New Sound for the Axis Assualt rifle STG44
Menu
- Scoreboard now shows current server’s name, IP address and Map name.
- Scoreboard now lists player ID for all players.
- Buddylist is now saved to profile and retained between maps.
- Text messages and kill messages from buddies are color coded green.
- Bug causing the display of text messages and playing of radio messages when map start in a MP game fixed.
- Screenshots can now also be taken of the score board.
- Paste (Ctrl-V) in ‘Add Server’ box added.
- Voting system feedback improvements added.
- You can see what vote is currently active (which map or player is being voted for).
- You can see how many votes that have been cast and how many that are necessary for the votes to be successful.
- When a vote has failed you get to know which one and why (how many voted for it and how many were necessary).
AI Improvements
- AI bots more responsive to radio commands.
OTHER ISSUES
Content check currently only works with official Battlefield 1942 and RTR files/maps. If you try to run a server with a user-created map/mod installed and turn content check on, clients might not be able to join.
If you try to connect to a Road to Rome server that is running a Road to Rome map and you don?t have Road to Rome installed, you will see a « data differs from server » message.







