Bien longtemps après le dernier patch officiel, Codemasters sort enfin la version stable du patch 1.96 pour Operation Flashpoint, le FPS de guerre de Bohemia Interactive. Ça corrige une masse énorme de trucs et de bidules, ça en rajoute aussi, et c’est probablement une bonne idée de l’installer si vous continuez à jouer à Flashpoint en multijoueur.

Le patch existe en différentes versions : patch complet pour toutes les versions, patch complet pour l’add-on Resistance et petit patch depuis la dernière version du jeu complet. Le tout est également disponible sur notre FTP. Il y a également un nouveau serveur dédié sous Windows, lui aussi trouvable chez nous.[–SUITE–]Le (long) changelog :

  • Multiplayer:
    • When MP mission file transfer failes, client is disconnected
    • Several anti-cheat measures implemented.
    • Unit killed inside a vehicle sometimes did not respawn.
    • Gunner aiming was unstable.
    • Visual glithes in the ingame browser.
    • Faster response in various game setup screens.
    • Testing of server-client mod compatibility is now possible.
  • Stability and Security:
    • More improvements in virtual address range handling. This should prevent error messages like « Out of memory (index buffer)
    • Various crash opportunities fixed.
    • Better handling of virtual memory address space. When this space was exhausted, it could cause a crash or olive green screen.
    • AI waypoint delays and other AI degradation was possible on very fast CPU.
    • Whole partition could be deleted when DirectPlay server creation failed (this could happen when TCP component was missing or it was blocked by a firewall).
    • Different file-acess technique is now used when memory mapping fails. This should prevent Cannot memory map file errors.
    • Some crash opportunities fixed.
  • Scripting:
    • Command « private » did not work when variable name contained any upper case letter.
    • Event handlers were not saved properly (affects some 3rd party addons).
    • Event handler « init » is now launched on all machines in MP game.
  • Miscellaneous:
    • Improved AI Airplane dogfighting.
    • Fixed terrain lighting direction bug.
    • Autocentering force did not work properly on some joysticks including MS Sidewinder FF 2.
    • Some other minor bugs fixed.
Article précédentKingpin 2 confirmé par Interplay !
Article suivantLa proposition de loi californienne contre les jeux violents en suspens