0024ebLorne Lanning poursuit son interview chez GameIndustry.biz en nous parlant brièvement de Citizen Siege, son projet de film et de jeu vidéo. Il nous fait aussi partager sa vision très pessimiste de l’industrie actuelle :


Everybody who works in film, watches films. Music executives listen to music. But how many top executives at games publishing companies sit down and play a game?

That touches on another point, which is that games can be seen as closer to mass-market goods and things like processed foods. People work at a breakfast cereal factory but they don’t eat the product because they don’t need to – it’s just a product they’re shipping[…] No matter what the statistics say, I go by my gut and look in the stores and there’s few of the adult population picking up games. We can’t get games executives to play games, let alone the average adult. Games are one of the most powerful mediums to ever arrive and we need to evolve them. At the moment it’s stuck in a trench because of the cost, because of the lack of innovation and because we cater to a core market with titles that have no appeal to a mass market.

Ca devient un leitmotiv.

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