Le patch 1.0.1 pour le mode multi de Medal of Honor est sorti hier soir sur PC (le jeu se patche tout seul). Le changelog :

– Fixed a potential crash when using DirectX9 and switching kits/weapons
– When connecting with a non-PunkBuster client to a PunkBuster server, the game would get stuck in “Joining Game…” This has been fixed
– Server browser would sometimes remain blank for 60+ seconds after a full refresh. It should now begin displaying results immediately, under any circumstances
– Server browser supports multiple game servers running on the same host IP
– Server browser bugfixes for “Quick Refresh” operation
– Server browser is less prone to shuffling the order of entries
– Ping reporting in the server browser is more accurate (in a few cases ping values would get assigned to the wrong server)
– Full refresh no longer tracks the first server that arrives in the list
– When trying to join a full server, an error message is now displayed informing the user that the server is full
– Imported anti-cheat functionality

EA en profite également pour rappeler que la version PS3 du jeu vient avec un portage “HD” du vieux Medal of Honor: Frontline. On ne sait pas trop pourquoi leur trailer mélange le vieux jeu et le nouveau… peut-être pour montrer que ce qui était autrefois jouable est aujourd’hui remplacé par une scène cinématique ?