Project Three, l’éditeur de New World Order, a envoyé de nouvelles informations et des screenshots à HomeLanFed :
- A fatigue system: This feature will limit player actions in what Project Three is calling “unordinary moves” in things like running, jumping and sniping. The fatique meter will be affected by the player’s overall health, the amount of gear a player carries, and more. You won’t be able use the sniper rifle indefinitely at the same perfect as more is more sniping tasks the fatique meter.
- Rank: Intead of money like Counter-Strike, a player gets access to better weapons and gear by advancing in rank. Rank is improved by killing other players and achieving the team based goals. You can even improve your rank by causing damage to enemy players, even if you don’t kill them.
- Weight: Simply put, the more items you take on the heavier you get. This tasks the fatique meter and also limits how many weapons and items you can carry at any one time.
Le jeu inclure 12 énormes cartes et cinq types de jeu multiplayer. Incroyable mais vrai : New World Order est prévu pour mai 2002 et une démo multi devrait sortir dans environ un mois.




