[INTERVIEW] GTFO: The promise of a cooperative hardcore FPS
Thanks to 10 Chambers Collective, answered by Simon (Music and game designer).
NoFrag: Hello to the whole studio. Thank you very much for agreeing to...
[Interview] NoFrag meets Triternion to discuss Mordhau
Hello, English speakers. Here is an interview conducted by NoFrag. We are a french site dedicated to FPS.
NoFrag: Hello for the second time!...
[INTERVIEW] Discussion with the CEO of the studio behind Deep Rock Galactic
Arrived in early access on Steam in February 2018, Deep Rock Galactic has followed a rather exemplary journey until today. It is slowly approaching...
[Interview] NoFrag meets New World Interactive to discuss Insurgency: Sandstorm
Hello, English speakers. Here is an interview conducted by NoFrag. We are a french site dedicated to FPS.
NoFrag: Could you please introduce the...
[INTERVIEW] Chivalry 2: bigger, better, stronger
Thanks to Torn Banner Studios, answered by Steve Piggot.
NoFrag : Hello to the whole studio. Thank you very much for agreeing to do this...
![[INTERVIEW] GTFO: The promise of a cooperative hardcore FPS](https://nofrag.com/wp-content/uploads/2018/05/GTFO_Logo_Black-218x150.jpg)
![[Interview] NoFrag meets Triternion to discuss Mordhau](https://nofrag.com/wp-content/uploads/2019/04/Triternion_Interview-218x150.png)
![[INTERVIEW] Discussion with the CEO of the studio behind Deep Rock Galactic](https://nofrag.com/wp-content/uploads/2020/02/Deep-Rock-Galactic-header-218x150.jpg)
![[Interview] NoFrag meets New World Interactive to discuss Insurgency: Sandstorm](https://nofrag.com/wp-content/uploads/2019/04/Insurgency-Interview-218x150.jpg)
![[INTERVIEW] Chivalry 2: bigger, better, stronger](https://nofrag.com/wp-content/uploads/2019/07/TB_CHIVALRY2_Draw_01_1920_x_1080-1-1024x576-218x150.jpg)