3DRealms annonce que sortira demain un patch pour Prey, le FPS sitôt sorti, sitôt oublié. Changelog : [–SUITE–]
* Multiplayer bandwidth optimization to allow better play on higher latency connections
* Fixed projectile effects not showing up on dedicated servers
* Fixed crash at startup due to time/date validation on some systems
* Fixed crash at startup due to querying old OpenAL drivers
* Fixed an occasional crash on the dedicated server
* Fixed a crash when using image_usecache cvar with very big textures. Textures whose lowest mip map doesn’t fit will be default texture. This was causing a crash when a modified prey was loading « Mother’s Embrace ».
* Fixed a crash on some machines when reading savegames.
* Some timedemo features not appearing if you restart prey between record/playback
* Added widescreen resolutions to menus
* Updated multiplayer browser to fix servers not showing up due to DNS resolution
* Updated multiplayer browser not keeping join button up to date when server summary wasn’t the active tab.
* Updated multiplayer browser so punkbuster icons show up in their column properly
* Updated multiplayer browser so mod games’ icons show up properly updated multiplayer browser so server scanning is more consistent on slower connections
* Fixed multiplayer weapon exploit
* Bumped network protocol version. Unpatched games will not be able to play online with patched games.





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