Le dernier patch pour TF2, arrivé cette nuit, corrige une longue liste d’exploits et de bugs. Florilège :
* In-air, players are only allowed to duck once before they touch ground again
* Increased backstab check so that Spies can side-stab again
* When disguising, Spies now always start showing the primary weapon in their disguise, and can then switch it with the last-disguise key
* Fixed flamethrower loophole that resulted in the flame effect being stuck on while the flamethrower wasn’t really firing
* Fixed exploit that allowed players to circumvent the force-fire timeout on the pipebomb launcher
* Fixed a bug that caused Natasha’s slow on hit effect to be inverted from 75% to 25%
* Fixed an exploit where engineers could build a teleporter exit in an invalid area


![[TEST] The Adventures of Sir Kicksalot : simple, brutal et étonnamment efficace](https://nofrag.com/wp-content/uploads/2026/05/the-adventures-of-sir-kicksalot-324x160.webp)

![[TEST] Call of the Elder Gods : on ne regrette pas d’avoir décroché](https://nofrag.com/wp-content/uploads/2026/05/Call-of-the-Elder-Gods-17-100x70.jpg)

