Un an après la sortie du jeu, Epic Games publie le sixième patch (numéroté 3355) pour Unreal Tournament 2004. Il corrige un paquet de trucs (vous trouverez la liste ci-dessous) et ne pèse que 12 Mo. Pour le téléchargement, direction Fileshack (enregistrement obligatoire) et 3D Gamers.

[–SUITE–]Le ChangeLog :

General Gameplay:
– Fixed stuttering/snagging/sinking into static meshes in some places on clients in net games
– Improved getting out of water
– Fixed FaceClassic teleporter exploit
– The Cicada hud indicators should now show up in all game modes.
– Fixed SPMA causing damage at world origin.
– Fixed not being able to exit raptor when it’s on the ground
– Fixed (for assault) the energy core always showing on the HUD even if it not the current objective (thanks AngelMapper)

Networking:
– Server performance improvements
– Cheating detection improvements, with shorter time for master server ban detection
– Integration of UTAN bans with UT2004 master server. Admins can opt out by adding bIgnoreUTANBans=true to [IpDrv.MasterServerUplink] – Fixed potential garbage collection crash when changing levels during network games
– Improved caching of server data for when you can’t connect to the master server.
– UTV updated (netspeed fix).
– Better Client->Server->MS Error Messages

Demo Recording:
– Added code to insure StopDemo is executed before a map change or game exit
– Remove 8x from the demo playback menu. The engine has problems with that speed.
– Fixed bug in Demo Playback menu that caused the Play/Pause button to be out of sync
– Added Demo playback jog keys to the console.
– Left Cursor slows down playback (1/4x -> 1/2x)
– Right cursor speeds ups playback (2x -> 4x)
– Up/Down cursor resets to 1x
– Disable by settings bDemoJogKeys=false in [XInterface.ExtendedConsole]

Engine:
– Improved level loading speed, especially on network clients
– Fixed calling SetBase(NULL) on all attached actors when an actor is destroyed

Editor:
– Fix for importing static meshes

Menus:
– Model select page now properly selects the current character when you open it.
– Korean localization updates.
– VCTF now appears in server browser, even if you don’t already have any VCTF maps installed.
– Added code to sync the Stream (MP3) volume with normal music volume.

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