Project 3 Interactive a sorti le premier patch pour NWO. Le premier d’une longue liste si les développeurs veulent corriger tous les bugs et s’ils ne se pendent pas avant, harassés par les quolibets de tous les joueurs qui ont télechargé le jeu en warez et qui se vantent de ne pas l’avoir acheté sur le forum officiel de NWO.

Ce patch corrige au moins le bug qui rendait quasiment impossible le simple fait de monter à une echelle. Pour information : dans la partie solo vous devez monter à une echelle après un peu moins de 10s de jeu. Ca vous donne une idée de la finition du jeu.
[–SUITE–]

– Player skin problem fixed.
– Show dedicated servers always, even when empty.
– No sound of players equipping during game state receive.
– Domination mode for respawn game modifier added.
– Shooting teammates decreases your points.
– Flash bang active on dead played fixed.
– Weapon throw animation playback fixed.
– Added ‘connection problems’ icon display on screen when player is on a bad connection.
– Speeded up ping-check of game servers.
– Adjusted server listing window to proper format.
– Added extra ranking points for each round – 300 for winning team, 150 for losing.
– Fixed picking up weapons problem (multiple copies).
– ‘Game state’ receive progress bar added loading console.
– Fixed respawn game modifier.
– Fixed problem with joining a server.
– Improved networking and reduced latency.
– Fixed problem where hostages where reported as players in the server listing.
– Added command line switch to run dedicated LAN servers from a batch file.
– Fixed weapon switching to the Glock randomly.
– Speeded up/adjusted the joining networking sequence.
– Fixed match-time, to be set properly in the ‘start server’ menu.
– Fixed match-time problem where not all ranks where reset properly.
– Fixed problem where a grenade kill could go to the wrong player.
– Fixed issues with climbing ladders.
– Added back in – F1 to display frame rate and network stats.

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