« You won’t encounter things like area-specific damage, headshots and the like. Everything depends on how much you’ve advanced your character. »
– Actiontrip parle ici de la classe Hunter, censée se jouer comme un FPS.
« You won’t encounter things like area-specific damage, headshots and the like. Everything depends on how much you’ve advanced your character. »
– Actiontrip parle ici de la classe Hunter, censée se jouer comme un FPS.