Freeform Interactive a mis en ligne un nouveau patch, numéroté 1.4.6, pour Purge, son mélange de FPS et de RPG. Le jeu est resté un peu inconnu chez nous (et à peu près partout ailleurs aussi, il faut bien le dire) et utilise le LithTech.
Les 21 Mo peuvent se télécharger depuis Worthplaying ou sur Fileshack.[–SUITE–]Les modifications du patch :
Technology
- Doubled network buffer queue.
- Fixed rare bug that caused regeneration timing desync with the server.
Server
- 9 new GM commands added: respawnorder, respawnchosen, respawnall, order++, order–, chosen++, chosen–, all++, all–.
DETAILS
- Players with high Energy no longer need to wait a « full cycle » when their Energy Bar is almost full. They will only wait the fraction of time needed to regenerate the remaining Energy.
Gameplay
- Players with atleast a 50% kill ratio are no longer kicked for 10 suicides when LamerGuard is on.
Maps
- New Cargo Depot Map.
- Proteus has improved lighting and new balance tweaks including an additional route to go upstairs and a cage added to the ramp.