Une personne du staff d’Infogrames vient d’expliquer sur un forum pourquoi il n’y aura pas de démo d’Unreal 2 : c’est tout simplement qu’il n’y a pas eu de budget pour la développer et, à présent que le jeu est terminé, l’équipe de Legend part travailler sur un autre projet.

There was never any time in the development schedule to produce a demo. Unfortunately, Legend won‘t have time to create one now as they‘re moving on to other things. In the mean time, we hope to create something that‘ll keep you occupied.

I can‘t reveal too much right now as we‘ve yet to hammer out all of the details.

As much as we‘d like to create a ‘true‘ demo, it‘s simply not possible. Legend have moved on to other projects and the production of a demo – even from already existing levels would require time and effort that we just don‘t have. It would then have to go through QA – another organization that is working on other projects and cannot dedicate time to a UII demo. It‘s all about the allocation of ‘assets‘.

However, as I mentioned above, we plan to put something out that as you say – will allow people to see what the game looks and plays like without any editing or ‘tricks‘. Raw gameplay.

It‘s going to be hard to get this video out before launch (the game will be on shelves on the 4th (USA), 7th (Europe)), but I hope that we have it online before too long. We‘ll try to spread it as far and wide as we did the UT2003 demo.

headup
Unreal Brand Manager
Infogrames Inc.

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