Un nouveau patch pour Alien vs Predator 2 vient de sortir, portant le jeu à la version v1.0.9.4. Au programme : corrections de bugs (doh!), quelques changements de gameplay, et surtout l’ajout de la Reine alien et de l’exosquelette pour le multi-joueurs (vraiment sympa en LAN). Ca se télécharge chez Sierra (6.4 Mo), en version US ou en version FR.

mini 2002 02   mini 2002 02 20 queen
[–SUITE–] Changements v1.0.9.4 (extrait du readme) :

General:

– Raised the damage caused by hitting a Queen in the head.
– Fixed a bug where toggling your vision mode turned on the Environment Chrome display setting.

Multiplayer:

– Added the Queen and the Exosuit to multiplayer. The host can set
these in the « Advanced » Host screen.
– Made several changes to smooth out player movement in
multiplayer.
– Improved multiplayer respawn time.
– Added a new option to the « Advanced » Host screen: « Show Pop-up
Names. » When this is set to « Off » players will only see pop-up
names when aiming at members of their own team.
– Added chat-line commands for the server controller to change some
of the game’s Advanced Host settings.
– Added the display of the server’s bandwidth setting to the Server
Info screens.
– Removed the crosshair from the zoomed-out railgun.
– Removed the CD-key display from the Multiplayer Internet screen.
– Removed space bar level-end confirmation.
– Blocked a hack which allowed players to make themselves un-
bootable by using special characters in their player name.
– Blocked a hack utility which allowed a player to move at
accelerated speeds by changing their Windows system timer.
– Made it so that optional updates will not force the Sierra update
notification window to appear.
– Fixed an occasional crash when refreshing the server list.
– Fixed a crash when displaying info screens at 1600×1200
resolution.
– Fixed a bug where only the first 32 start points were being
considered when evaluating start points in MP; this could cause
people to spawn at the same spot in leadworks, for instance. The
code now limits the number of start points that will be evaluated
to 100.
– Aliens can no longer get multiple headbites from a facehugged
player.
– Aliens can no longer get health from a fading body.
– Fixed a bug where you would sometimes get a repeating pickup
sound when running over certain pickup items.
– Fixed a bug where players might hear certain firing sounds
continuing after the other player had stopped firing that weapon.
– Fixed a bug where your volume level would reset to the previous
value when you respawned if you had changed it while playing
multiplayer.
– Fixed a bug where the predator shoulder cannon could do double
damage if fired in specific sequence.
– Fixed bug which prevented custom levels from showing up if they
were in a .rez file. To display levels in the « Single Player–>
Custom Level » menu, double-click avp2.exe, click the « Options »
button, enter « +enableretaillevels 1 » in the Command-Line field,
hit « OK » to close the Options window and then hit « Play » to launch
the game.

Article précédentNouvel add-on pour Op Flashpoint : Resistance
Article suivantBientôt un serveur Linux pour AvP 2