Le premier patch pour Necrovision vient de sortir : direction the patches scrolls pour le récupérer. Le changelog liste des petites corrections et une amélioration des performances. [–SUITE–]

– rendering performance improved, especially for higher settings of dynamic shadows and ambient occlusion
– level loading times shortened as well as quick-save loading times
– playing online between users having different language editions is possible (Russian edition was incompatible with other versions)
– « Man of Courage » (Normal) difficulty level more balanced (easier)
– gas mask now works properly in Necromancer’s Return mode and in Stronghold level
– possibility of crash after saving in paticular area in Trench Warfare level fixed
– minor menu options placement corrections
– problem with possible shotgun jamming while using ‘Pure fatality’ combo fixed
– bug, preventing player from placing Geballte ladung by the door in The Hill level, after loading the game, fixed
– possibility of crash after skipping the cutscene with the dragon on The Hill level in Necromancer’s Return mode fixed
– minor formatting bugs and inconsistencies in the dialogues, grammar mistakes and single overlapings inside menus and cutscenes corrected
– added support for no-driver 16:9 format screens (thanks Sebastien « ztorm » Essel for help)

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