Joint Ops vient de sortir aux USA et déjà Novalogic lui sort un patch. On y trouvera quelques petits changements et une poignée de corrections de bugs. À vrai dire, ça ne nous intéresse pas vraiment : la version de Joint Ops qui sortira en France fin août sera très probablement déjà patchée.

En attendant, les amateurs peuvent télécharger les quelques Mo de la mise à jour chez Novalogic, 3D Gamers, Worthplaying, Gamer’s Hell ou Fileshack (inscription obligatoire).[–SUITE–]Le Changelog :

  • New Features:
    • Goals now transmit in Co-Op mode. Hit your Goals key to see them (defaults to G)
    • Users can now double click the NW menu to join a game, instead of having to click “Join”.
    • Added a death animation when users hit CTRL+R.
    • Changed the player’s square color while attached to vehicle. (Now has a white “X” on it)
    • Added a new large map to the “M” key.
    • Added in files that did not ship with the game that can be used for user created maps, in anticipation of the mission editor being released in the near future.
    • Added a “distance to” in meters on the outside of the spin map for command points off the spin map.
    • Added a command line command to allow the users to host without running the system test. Add a “/serveonly” to the end of the “Target” window in the Joint Ops shortcut to enable a serve only build.
  • Fixes:
    • Waypoints now work correctly in Co-Op. They now auto-advance when users get within the waypoint area.
    • Medic revives now work in Co-Op.
    • Got letters of enemy command points to display on respawn screen
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