HomeLan a interviewé l’un des développeurs du mod Quake 3 True Combat qui nous offre un rapide panoramique du gameplay :
Tactical mode wherein you aim using the iron sights of the actual gun; read: no crosshairs; Two teams, different mission objectives, emphasising realistic team tactics; Scriptable mission objectives in maps; The ability for different weapons to penetrate different objects with varying degrees of success; Realistic sounds for both enviroment and player; The addition of C4 and smoke grenades to your arsenal; New attachment system for weapon upgrades (scopes, silencers, laser sights, etc.); Brand spankin’ new models for the weapons and player; A host of new animations for weapon reloads, player movement, etc; Realistic lens flares, glare, and flash blend effects; Multilayer bullet penetration system; Freeclimb; Voice commands for quick communication with teammates; The choice between 4 different huds, including the old-school flavor from previous builds; 7 gametypes, FFA LMS TDM RCTF CTF TLMS MISSION
La version 1.0 est sortie il y a une semaine et semble avoir rapidement trouvé son public. True Combat ne pèse que 81Mo et se trouve sur notre ftp.





