Pendant que le nouveau chef de projet de Planetside se justifie (cf. news ci-dessous), chez Hidden & Dangerous 2 on se débarasse de Tomas Pluharik.
« The information is correct. We stoped our cooperation with T. Pluharik on the H&D2 game. We couldn’t continue on the project with his leadership because we aren’t able to see the last stage of the H&D2 developement. This situation will have direct influence on the quality and progress of H&D2 title, both are already increased. We have no lead designers at the present time because the game is collective project so we need to choose one from the rest of our designers. Hope you’ll trust if I say that after this decision we are able to fulfil our alpha milestone with 1st October »
Il semblerait donc que la proportion de chefs de projet nuls soit la même dans les jeux vidéo que dans le reste de l’industrie informatique? Tout le monde n’a pas un John Carmack ou un Warren Spector.
Source: Unofficial H&D website




