Alors que le Dr.Loser doit mettre en ligne son test du jeu d’ici peu, Ubisoft publie un nouveau patch pour Brothers in Arms: Earned in Blood, faisant passer le jeu en version 1.02. Le patch corrige quelques bricoles (notamment en multi) et ne pèse que 2 Mo. La liste des corrections ci-dessous.[–SUITE–]
– Enabled Time Remaining in Skirmish Timed Assault matches to be visible to spectators.
– Fixed a problem preventing the proper number of decals from appearing.
– Fixed an issue where ambient sounds would stop playing prematurely.
– Fixed an issue in MP with rain sounds interfering with other client sounds.
– Fixed an issue with mouse control after a crash in full screen mode.
– Fixed issues with movement physics in deeper water.
– Fixed MP clients properly seeing the weapon name pickup messages.
– Fixed a MP issue with field promotion and switching weapons.
– Fixed a crash that occurred while saving scores after Skirmish matches.

![[TEST] Call of the Elder Gods : on ne regrette pas d’avoir décroché](https://nofrag.com/wp-content/uploads/2026/05/Call-of-the-Elder-Gods-17-324x160.jpg)
![[PREVIEW] Better Than Dead, la vengeance va devoir attendre](https://nofrag.com/wp-content/uploads/2026/05/Better-Than-Dead-10-100x70.jpg)


