Gamesdomain vient de pondre une preview basique de The Road To Rome tandis que PlanetBF a interviewé CannonFodder, l’un des développeurs du jeu.
Aucun doute possible, actuellement pour faire un bon jeu il faut :
- Du temps : « The game was in production for approximately 3 years, the engine was under development during the entire process. »
- De la motivation : « CannonFodder: I worked between 10-14 hours a day for a year and every other weekend. »
- Et des moyens : « CannonFodder: Around 25 people at Dice working with the development and then an additional 20-40 people at EA helping out with testing and other invaluable support. »







