Bohemia Interactive explique pour Armed Assault est en retard. En bref : le jeu n’a toujours pas d’éditeur et ils voulaient l’améliorer un peu avant de le sortir.

We decided to delay ArmA for two reasons: First reason is that we didn’t as yet sign a worldwide deal with any major publisher and therefore we’re preparing to launch on a per territory basis which is more challenging in many aspects. The second reason is game development itself: we decided to improve the game and the engine powering it, significantly above and beyond the original plan, especially focusing a lot on the visual appearance and AI. These changes are very beneficial for the game but also had a negative impact on the development schedule.

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