Ferrago a écrit une preview de Jedi Knight II. L’article ne révéle rien de neuf sur ce FPS qui utilisera le moteur de Quake 3. Les petits gars de Raven Software, contrairement à ce qu’ils avaient fait pour SoF2, ne font pas peser le doute sur la présence de cartes multiplayers.
Multiplayer will be high on Raven’s list of priories as well. With confirmed game-modes including team-based, standard death-match and Capture-the-Flag. With the use of the Quake 3: Arena engine, the implementation of multiplayer should prove quite easy for Raven; given the technology is originally designed with a multiplayer focus. The thought of epic Rebels vs. Imperial team-matches is quite an irresistible proposition, especially baring in mind the attention Raven are lavishing upon the greater use of the Light Sabre than in Jedi Knight.




