Bryan Dube update son .plan afin de nous faire part de tous les changements apportés à la partie multiplayer de Soldier of Fortune 2 suite aux critiques et bugs découverts grace à la démo multi. J’ai sélectionné pour vous ceux que je trouve les plus importants :
- added « knife » keyword to « weaptoggle » command
- grenade timer reduced from 5 seconds to 3 seconds
- flame grenade effect now more accurately represents the damage area
- added affirmative and negative radio messages
- more gore and an option to control how much
- can now disable auto-reload
- accuracy reduced when jumping
- players will momentairly catch on fire when hit by a fire grenade
- all bullet weapons now do a bit more damage
- can now lean 25% further
- can no longer more forward or backward when leaning (but can still strafe)
- footstep sound volume increased
- fast weapon switch option added to allow weapon switching without the menu
Soldier of Fortune 2 sort en mai, et nous sommes en mai.