Si quelqu’un s’intéresse suffisement à l’aspect sonore des FPS pour compulser cette interview fleuve sur le son de Halo (1 et 2), faites nous part de vos commentaires dans … les commentaires. Un extrait au hasard :
So, let’s see… we’ve talked about the soundscape, music, sound effects, ambience and dialog for Halo. I think we’ve probably learned a few lessons along the way, and since this game was so well done, I think it was a great example of how to do it right. Halo 2 is just around the corner and the same sound team is back for the second round.
Ca se passe sur Music 4 Games.




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