Nadeo a sorti aujourd’hui un gros patch pour la bêta de Shootmania. Cachés au milieu du changelog se trouvent quelques changements significatifs de gameplay :
– Ability to destroy rockets with laser
– Laser jump (on tech material like powerpath)
– Variable Jump (depending on how long you keep jump input down)
– Wall jumps (on castle walls)
– Changes in inertia tunings (keep more speed and lose less while turning)
– Time under witch you re-jump decrease (less unwated re-jump)
Du walljump, du rocketjump… cette légère complexification du gameplay est un pas dans la bonne direction.



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