La demo de Red faction vient d’être updatée par Volition, cette version 1.10 est disponible en téléchargement via l’updater fourni avec la demo. Voici la liste des changements :

  • Added new CTF level, « Blasted Canyon » (ctf01demo).
  • Added several new CTF status messages for caps, pickups, etc.
  • Added player IP addresses to « info » server display.
  • Added modified « info » display for clients.
  • Added « ban » and « ban_ip » server console commands.
  • Added « LAN only » checkbox to Multi/Create/Options, also to the Servers screen. LAN vs. THQMultiplay (Internet) games are now 100% distinct.
  • Reworked reliable packet layer to help reduce overall latency for critical game events. Should improve problems with people being arbitrarily kicked from a server or timeouts when joining.
  • Reworked code related to weapon switching, item respawning/pickups, and CTF gameplay.
  • Made framerate optimizations and eliminated some hitching problems.
  • Fixed handheld remote charge rendering bug.
  • Fixed item pickup bug in large games.
  • Fixed bug where newly respawned players would appear to stand still, then teleport on other client machines.
  • Fixed flamethrower vs. dedicated server bug.
  • Fixed general flamethrower damage problem.
  • Fixed flakiness with ~ console toggle key.
  • Fixed « name » and « kick » commands to properly work with capital letters.
  • Minor weapons tweaks.
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