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UT2004 : qui a fait quoi ?

Steven Polge (Epic Games) publie la répartition du développement d’UT2004, devteam par devteam.[–SUITE–]

Epic: All the enhancements to the UT2003 game types, the new UI, Voice over IP and bot voice command support, engine enhancements and optimizations. The improved single player game, and improved community and demo recording support. Thirty-one (31!) new playable characters. The new sniper rifle. One Onslaught map, and AI support for Onslaught. 16 new DM maps, 5 new CTF Maps, 2 new DDOM maps, and 1 new BR map. The Assault game type design and implementation, including 3 new vehicles, 3 types of turrets, and 6 new maps. (Total of 31 all new maps for UT2004 from Epic).

Psyonix: The Onslaught game type design and implementation, with 6 new vehicles, 3 new weapons (grenade launcher, spider mine layer, and the Phoenix target painter), and the laser turret. Seven Onslaught maps, and collaboration with Streamline on ONS-Torlan. The new model for the Translocator.

Digital Extremes: 2 new DM maps, 6 new CTF maps, 2 new BR maps, and 3 new DDOM maps. Two new playable characters. The new HUD design. New weapon models for the assault rifle, shock rifle, and link gun.

Streamline studios: The single player introduction movie, and ONS-Torlan in collaboration with Pysonix.

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