J_heu a assisté à la séance de questions réponses avec le lead designer de Shattered Horizon. En résumé :

  • Pas de grappin.
  • Une seule arme pour tout faire : mêlée, tir automatique, snipe, lance-grenades.
  • On peut se poser sur n’importe quelle surface, on ne passe donc pas son temps à voler en apesanteur.
  • La bêta contiendra trois cartes : elles se déroulent essentiellement dans l’espace, mais propose également des intérieurs. La description des cartes :
    • Moondust is an oxygen-rich fragment of Moon rock where MMC miners have set up a mining facility. Moondust is designed to be accessible to new players. It features a lot of indoor spaces, corridors and caverns. There are man-made structures which give a natural sense of “up” even though there’s no gravity. Combat tends to be close range and sudden.
    • Flipside : The remains of Hadley Science Station now orbit the Moon. In Flipside players fight on both sides of a broken disc of Moon rock, moving between the two through cracks and fractures in the level. As players move from one side to the other, up becomes down. Teams must control both sides to win.
    • ISS : A meteoroid impact has severed the International Space Station nearly in two. ISS is the most open of the three beta levels. The long axis of the station provides clear direction for the players. In this level players can make full use of zero gravity resulting in fast paced tactical play.
  • Le jeu proposera du TDM et de la capture de points.

Si ça vous tente, il ne vous reste plus que trois jours pour vous inscrire à la bêta. Notez qu’elle nécessite un PC supportant DirectX 10.