VALVe vient de sortir un petit patch principalement dédié à la correction de bugs, dont certains sont liés à la grosse mise à jour TF2 de la semaine dernière. Il corrige également un crash sous Day of Defeat: Source.

Day of Defeat: Source

* Fixed an engine crash

Team Fortress 2

* Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson:
« Added a balcony at 2-1 that I’ve rotated and cleaned up so it’s a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU’s side. »
* Added « tf_ctf_bonus_time » ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)
* Added « tf_arena_first_blood » ConVar to toggle the first blood feature in Arena mode (0 to disable it)
* Added missing snowpuff particles for DX8 players
* Fixed rocket jumping
* Fixed sticky bomb attachment to props. They will now only ignore the saws in sawmill
* Fixed Scouts going into reference pose in double jumps
* Fixed the Ubersaw not displaying team colors
* Fixed Spies disguised as RED Scouts not cloaking properly
* Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode

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