Breed est à peine sorti que déjà un premier patch est disponible. Il corrige un gros paquet de bugs, mais quelque part, on doute que ce soit suffisant pour le transformer rien qu’en jeu moyen. On ne parle même pas d’en faire un bon jeu.

Histoire de se défausser, les développeurs du jeu, chez Brat Designs, expliquent dans leur forum (merci Gamespot) que leur éditeur (CDV en Allemagne, distribué par Focus en France) a publié une ancienne version du jeu et ne tient pas compte des patches développés.[–SUITE–]Le ChangeLog :

  • Singleplayer
    • Crosshair changed and adjusted
    • Problems with picking up weapons that were thrown away fixed
    • Breedequipment supplemented
    • Problem with Buggys in Mission Stormchaser fixed
    • Problem with a Cutscene in Mission Snowbird Down fixed
    • Some Bugs concerning « Back to Windows » fixed
  • Multiplayer
    • Objects that hung in the air moved
    • Buildings and Objects don’t disappear from the map anymore
    • Sometimes a client could spawn as a building on the map
    • Vehicles fire after reloading further
    • Problems with entering password protected servers fixed
    • Problems with playing MP over Gamespy fixed
    • Problems with connecting to the host fixed
    • Problems when a client entered a running game fixed
    • Scoresystem changed
    • Problems with Mapchanges fixed
    • Teambalancing in the different MP-Modes changed
    • Problems with ammunition replenishment of some vehicles fixed
    • Respawnpoints on some maps changed
    • ammunition replenishment for some units changed
    • Destroyed Buildings aren’t visible anymore for new players who enter a running game
    • Performance of Multiplayer on GameSpy improved
    • Errors that caused crashes in MP fixed
    • Performance got worse if a new player entered the game
    • amount of damage changed
  • Generally
    • Problems with bridges fixed
    • Damage models of the vehicles changed
    • Missing texts were inserted
    • Collision inquiry changed
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