Malgré la mort prochaine de Medal of Honor: Allied Assault (remplacé dès le premier semestre 2004 par le futur Medal of Honor: Pacific Assault), Electronic Arts continue à mettre à jour le jeu. Cette fois-ci, c’est plus précisément le dernier add-on de MoH:AA, Breakthrough (L’Offensive en VF) qui fait l’objet d’un patch.

En plus de corriger quelques bugs, le patch rajoute 2 maps en multijoueur, 6 skins et une arme. Le tout pèse un peu moins de 35 Mo et se trouve sur notre FTP.[–SUITE–]Le ChangeLog :

  • New Features
    • Six new Multiplayer skins have been added:
      • US – General Wheathers
      • US – II Corps Tank Commander
      • US – II Corps Infantry
      • UK – 10th Corps
      • UK – 8th Army
      • IT – Paracadutista Militare
    • Two new multiplayer maps have been added:
      • Bizerte Fortress (mp_Bizertefort_obj) Game Modes available: Deathmatch, Team Deathmatch, Objective

        Push forward into the gem of Tunisia, Bizerte. Root out the Axis positions and help bring freedom into Africa. Battle in the streets near the canal, root enemies out of the ancient fortress, or jump on to the mortar and machine gun nests and rain fire down on the enemy!

      • Stuckguter (mp_Ship_lib) Game Modes available: Deathmatch, Team Deathmatch, Liberation, Objective

        Stuckguter, a German cargo ship, is being raided by the Allies. Their precious munitions cargo must be captured, along with all hands! But use caution, the Axis are going to want prisoners as well, so they can determine who leaked their location.

    • New Mutliplayer Weapon:
      • Italian Breda Heavy Machine Gun –
        URGENT NOTICE: The Breda heavy machine gun replaces German STG for all Italian infantry. This weapon uses a thicker 8mm bullet and weighs nearly 20 lbs.
    • Modheight2 command added for mod makers.
  • Pixomatic
    • Medal of Honor Allied Assault(tm) Breakthrough now incorporates Pixomatic created by Rad Game Tools, Inc.
      To enable this feature, choose the Pixomatic shortcut from the Start Menu.

      Pixomatic console commands:

      r_usepixo [0|1|2|3]
      0 - use HW
      1 - use Pixomatic
      2 - use Pixomatic stretched horizontally and vertically
      3 - use Pixomatic stretched vertically

      For example, from the console you should be able to:

      r_usepixo 2
      vid_restart

      This will restart the renderer in Pixomatic mode.

  • Patch Fixes
    • Palermo’s Objective mode has been tweaked to make things easier for the Axis side. It was previously nearly impossible for them to win.
    • Anzio Beach’s sandy beach has been fixed. You can now lay mines anywhere on the beach.
    • Voting for bogus cvar values will now be rejected.
    • Improved functionality when using rcon commands with variables with spaces (e.g. « John Baker » would only process as « John »).
    • Banning rifles now works – unless all weapons have been banned, then rifles will be unbanned.
    • Reloadmap can only be done as a serverside command.
    • cl_playintro no longer causes problems with sv_pure.
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