Music 4 Games a interviewé Christopher Lennertz, le nouveau compositeur de la BO des jeux Medal of Honor. Ne faites pas cette tête là, il y a des gens qui trouvent ca très important la musique dans un FPS.

M4G – Seems like every week now a film composer is composing for videogame soundtracks; Media Ventures is composing the soundtrack for American’ McGee’s next opus, Don Davis is scoring Infogrames’ Enter The Matrix videogame, and Basil Poledouris recently composed a spot for Nintendo. Why do you think videogames are becoming increasingly attractive for the top film composers and what specifically attracts you to the medium?
CL – I think that any composer looks for the opportunity to really stretch out and write big, dramatic scores. A lot of movies today don’t always call for that?and so often, you are working around songs, fx, and tons of dialogue, that the score plays a much more secondary role. The vivid and epic quality of video games actually allows more freedom for the composer in some cases. As far as my own attraction, I think it was the subject matter of MOH and EA’s desire to approach the score like an epic blockbuster film that really grabbed me.

Personellement, à part Quake ou Barbarian sur CPC, je dois dire que peux de BO m’ont marqué.

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