Ou plus certainement les deux. Le petit site publicitaire de Nvidia contient une section dans laquelle John Carmack (doom 3) fait la pub de Nvidia :

NVIDIA is the first of the consumer graphics chip companies to firmly understand what is going to be happening with the convergence of consumer real- time and professional offline rendering. The architectural decision in NVIDIA’s next-generation GPU to allow full floating point precision all the way to the frame buffer and texture fetch, instead of just in internal paths, is a good example of far-sighted planning. It has been obvious to me for some time how things are going to come together, but NVIDIA has made moves on both the technical and company strategic fronts that are going to accelerate the timetable over my original estimations.

My current work on Doom is designed around what was made possible on the original GeForce, and reaches an optimal implementation on NVIDIA’s next-generation GPU. My next generation of work will be designed around what is made possible on NVIDIA’s next-generation GPU.

– John Carmack, id Software

Je doute que Carmack ai fait cette pub juste pour l’argent. Ca ressemble un peu a une vengeance mesquine contre ATI.

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