Un joueur a envoyé une liste de tous l’équipement de Wolfenstein qu’il a pu découvrir en enquêtant dans la démo à coups d’éditeur hexadécimal. Petit extrait :

13. C02 Speargun [uses Speargun bolts (you tell me what they might be?), and Speargun Spears (for ammo)].
14. Tesla Gun
15. Garand
16. FG42 Paratrooper Rifle (can have a scope, which is a separate item, I believe)
17. Snooper Rifle (weird name, but that’s what I’ve got)
18. Dual Colts (in addition to the single colt mentioned above)
19. Venom Shotgun (might be the same thing as the Minigun)
20. Gauntlet (some sort of weapon, or possibly weapon ammo.)

[–SUITE–]

Weapons:
In addition to,
1. Colt Model 1911
2. Luger 9mm Parabellum
3. MP40
4. Thompson
5. Sten
6. Mauser
7. Panzerfaust
8. Venom Minigun
9. Flamethrower
10. MG42 (crew-operated, in the bunkers)
11. Pineapple Grenade (Allied grenade)
12. Potato Masher (Axis Grenade)

We will be seeing most if not all of the following weapons:

13. C02 Speargun [uses Speargun bolts (you tell me what they might be?), and Speargun Spears (for ammo)].
14. Tesla Gun
15. Garand
16. FG42 Paratrooper Rifle (can have a scope, which is a separate item, I believe)
17. Snooper Rifle (weird name, but that’s what I’ve got)
18. Dual Colts (in addition to the single colt mentioned above)
19. Venom Shotgun (might be the same thing as the Minigun)
20. Gauntlet (some sort of weapon, or possibly weapon ammo.)

The Nazis might also have access to the following:
1. Cross (?)
2. Nails
3. Crowbar
4. SP5 (?)
5. Lightning (or it might just be an environmental effect, or both.)

Various other items:
1. Hot Meal (a turkey is used as the game model for this)
2. Small Health
3. Medium Health
4. Large Health
5. Flak Jacket
6. Armored Helmet
7. « Brandy » and « Stein » (They have something to do with « Stamina »)
8. Binoculars

Other items:
1. Gold Bars
2. Satchel Charge (charges satchels, or is that a type of explosive charge??)
4. Field Radio
5. Eye of Isis
6. Chalice
7. Crystal Skull
8. Dr. Zemph’s Journal
9. Project Book
10. Venom Tech Manual
11. Added Stamina
12. Fire Protection
13. Electric Protection
14. Breather (probably for swimming underwater)
15. Skull of Invulnerability
16. 1921 Chateau Lafite
17. Medkit
18. Fuel (for flamethrower?)
19. Cell (for Tesla gun?)
20. Dynamite
21. Ammo Pack
22. Various rounds (might be separate items, or probably just sound effects or graphic effects like shell casings)
23. Various Keys

Assorted Characters:
1. Chimp
2. Civilian
3. Partisan
4. Heinrich
5. Helga
6. Frogman
7. Protosoldier
8. Black Guard
9. Super Soldier
10. Stim Soldier
11. Elite Guard
12. SeaLoper
13. Loper
14. Venom
15. Undead
16. FemZombie
17. Warrior Zombie
18. Zombie
19. American (Probably will be you)

General Game Effects (one or two might be Quake holdovers in the game code that won’t be used in Wolfen.):
1. Gunsparks
2. Snow Flurry
3. Dust
4. Oil Barrels, flaming oil barrels, smoke from barrel, oil, oil particles, oil slicks.
5. Snow
6. Bats (The animal)
7. Water, going underwater (is that what the speargun is for?), drowning.
8. Footsteps on various surfaces; snow, metal, roof, gravel, grass, wood, carpet, water (splash).
9. Zombie Spit (yes, spit), spit splashing
10. Poison Gas
11. Grapple (you tell me)
12. Laser
13. Lava
14. Slime
15. Lightning (this is somehow associated with the zombies, though so it might also (or even exclusively) be a type of zombie weapon or attack.
16. Searchlight
17. Bubbles
18. Various item-related effects: flipping tables, crashing & creaking chairs.
19. Falling bricks, gibs, ceramic, breaking glass.
20. Fog
21. Spitting (in multiplayer, I think)

General ‘Things’ (you probably can’t pick them up) in the game:
1. Table
2. Bed
3. Chair (side chair, high-back, office, etc., types)
4. Locker
5. Barrel
6. Desklamp
7. Crowbar (used by Nazis, but probably not allies. Thus, you might not be able to pick it up.)

Things you might be able to use, but not pick up:
1. A Truck (Has sounds of various gears, from idle, reverse, to 3rd gear. Also has grinding gears, braking, and moving sounds)
2. Some vehicle labeled an « M109, » which has crash and debris effects associated with it.
3. Fighter plane (various sounds associated with it, but it might very well be a Nazi-used object that just flies around)
4. Tramcar

The Nazi AI looks to be interesting, with functions like « chase » « grenade flush » « take cover » « scan for enemies » « ambush » « hunt ».

Multiplayer! The game will include Capture the Flag, (Team) Tournament, Wolf MP, Team Deathmatch, Harvester, Overload and Free for All multiplayer options. For CTF, there will be two teams, the Blue and the Red (one Axis, one Allied), and the point will be to get the other team’s flag! MP also appears to have gendered voice messages. The options are: neuter, male, or female (has the following files; scripts/wm_allies_chat.voice scripts/wm_axis_chat.voice).

Single player will include the following levels of difficulty:
Nightmare, Hardcore, Hurt Me Plenty, Bring It On I Can Win.

Here is the exact code with this info (you can see that the MP options are not especially distinct, but I think I wrote up the correct ones:

medic player_window_soldier 5 10 15 20 25 30 35 40 45 50
55 60 65 70 75 80 85 90 95 None IPX UDP ??? Ping Time Ga
me Type Open Player Spots Map Name Server Name Team Tournament
Harvester Overload Wolf Multiplayer Capture the Flag Team D
eathmatch Single Player Tournament Free For All TEAMTOURNAMENT
HARVESTER OVERLOAD WOLF MP CTF TEAM DM SP TOURNAMENT FFA All In
ternet Local Nightmare Hardcore Hurt Me Plenty Bring It On
I Can Win Dec Nov Oct Sep Aug Jul Jun May Apr Mar Feb Jan sound/feed

There is plenty of code labeled ‘hint,’ and you will be told « You are near objective » on occasion.

Some interesting code (might be either allied or axis, or both, I don’t know): « Prone to crouch » « dive » « flip » « roll » « kick » « inform friendly of enemy » « kick grenade » « pick up grenade ».

Multiplayer frag, and other, messages:

%s was riddled by machinegun fire? %s %s %s%s? was killed by ‘s air strike stood under was killed (cross) by ‘s crew-serv ed mg42 was perforated by was killed (co2 spear) by was killed (sp ear) by was killed (tesla) by was roasted on the barbie by was killed (venom shot) by was ventilated by ‘s potato masher was bl own to bits by ‘s pineapple grenade threw himself on ‘s Panze rfaust was vaporized by was killed (dual colts) by was killed (sn ooper) by was killed (garand) by caught a sniper round in the teeth f rom took a rifle gut shot from ‘s Sten was quietly zapped by ‘s Thompson was hit by a fusillade from ‘s MP40 slugs was force fed a maga zine of ‘s .45ACP 1911 rounds ‘s face was the unwilling recipient of ‘s Luger Parabellum 9mm borrowed some bullets from was stabbed to death by %s died.? noname You fragged %s You fragged %s?%s place with %i %s %s.? killed himself killed itself killed herself died in an explosion should have used a smaller gun blew himself up blew itself up blew herself up tripped on his own grenade tripped on its own grenade tripped on her own grenade was in the wrong place saw the light does a back flip into the lava melted sank like a rockwas squished cratered suicides ^7 n CG_Obituary: target out of range You drank the wine

Take a look below for some little oddities. It’s amazing that you actually have Quake II code in RtCW. Also, it looks like id distributed this as a beta, considering the message « do not give this file to anyone. » I also wonder about the « Team Arena » part. Is that a Quake carryover, or with RtCW come with a Team Arena add-on?

¦? developer Error during initialization %s %s %s? win-x86 Sep 15
¦ 2001 Testing fatal error Testing drop error freeze ? // g
¦enerated by quake, do not modify? Couldn’t write %s.? wolfconfig.cfg
¦ // id Software and Activision will NOT ask you to send this file to
¦them.?? // Do not give this file to ANYONE.?? ?// generated by quake
¦, do not modify?? Writing %s.? Usage: writeconfig ? Hitc

maps/mp_beachtest.script .game .menu q3key

¦ pk3 file « %s » Cannot autodownload Team Arena file « %s »?The Team Ar
¦ena mission pack can be found in your local game store. clientDownload
¦: %d : « %s » cannot download id pk3 files? clientDownload: %d : beginin

¦ %d? ?MIDI control: %s? enabled disabled WARNING:
¦ could not open MIDI device %d: ‘%s’? ¦xN q3monkeyid %s monkey

winnt Quake3 doesn’t run on Win32s Quake3 requires Windows vers ion 4 or greater Couldn’t get OS info net_restart in_restart Worm buffer: ok? The sound hardware is in use by another app.??Select Retry to try to start sound again or Cancel to run Quake 2 with no sound. Sound not available …opening waveform device: Initializing w

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