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Lun. 09 novembre
Killzone 2 : la BO dans ItunesDim. 25 octobre
Ventes de Killzone 2 : deux millions d'exemplaires dans le mondeVen. 10 juillet
Deux nouvelles cartes pour Killzone 2 et le patch 1.28Jeu. 11 juin
Sortie du map pack Flash & Thunder pour Killzone 2Mer. 27 mai
Killzone 2 patché demain
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Ce jeu à -50 % sur PriceMinister7 € de réduction sur PriceMinister
avec le code AFFOLIE7PC
Dimanche 19 avril 2009 à 23 h 14, par Netsabes
Patch
Killzone 2 : un nouveau patch mercredi
AI - Bots now skipping disabled/destroyed MGs in warzone when requesting mounted guns.
AI - Do not claim waypoints for the previous character when it's dead.
AI - Fixes bots getting stuck trying to arm/disarm S&D object when mission is already over.
Campaign - Fix for potential progression bug in Salamun Bridge.
Clan - User name, not users clan displayed in rankings
Controls - Lean & Peak - Zoom hold on and out of ammo it switches between regular/scope view rapidly.
Feature - Invite player from friendslist Feature - Join Clan Member list added.
Feature - Join Game - 17-24 players filter.
Feature - MP - Moving while seeing scores after pressing SELECT
Feature - The radar/map now has a larger radius
Feature - Three additional 'Harcore' Ranks added to the top limits.
Front-end - Add support to display more than 8 maps when creating a game /challenge/tournament
Front-end - Sorting ascending and decending ranks working better in 'Rankings'
Mods - Official tournament to be displayed first followed by custom created tournaments
Mods - Additional functionality made avalable to the in-game moderators.
Network - Server side fix for full games being displayed incorrectly.
Stability - Reducing the load on the server related to syncing the buddylist
Text - % character not displayed correctly on the creating game dialogue box after selecting to create game.
Text - If a client receives an invite from a clan which has a '$' character in the clan name, the recipient will get kicked
Tournament - Game decides winner if one of the two teams doesn't spawn in
