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Mar. 07 juillet
STALKER: Clear Sky : le patch 1.5.10Mar. 28 avril
Patch 1.5.09 pour Clear SkyMer. 25 mars
Stalker : le GNJeu. 08 janvier
Stalker Clear Sky passe en version 1.58Lun. 03 novembre
Stalker Clear Sky 1.5.07
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Ce jeu à -50 % sur PriceMinister7 € de réduction sur PriceMinister
avec le code AFFOLIE7PC
Jeudi 30 octobre 2008 à 10 h 52, par Dr.Loser
Patch
Sortie du patch 1.5.06 pour Stalker Clear Sky
Le changelog du patch :
Game changes:
- Fixed an error when the wounded guide didn't want to lead the player anywhere.
- Increased the number of items for sell for the trader at the goods market.
- Added the possibility to upgrade SVDm 2 at Freedom's mechanic.
- Fixed game crash upon the attempt to speak with the wounded character.
- Fixed an error, which led to the blocking of the storyline quest completion at Yantar (the door to Sakharov's bunker couldn't be opened).
- Increased the amount of money of the bandits' trader.
- Fixed the displacement of the military warehouses on the PDA map.
- Added the possibility to load the last saved game by pressing space bar after the player's death.
Render improvements:
- Added DX10.1 support.
- Added MSAA for alpha-tested objects ("alpha-to-coverage" for DX10.0, custom "alpha-to-coverage" for DX10.1 for better performance, native DX10.1 implementation for better quality).
- Added new quality level for sun-shadows (ultra) for better picture quality.
- Added new min/max shadowmap technique (which takes advantage of DX10.1 when available) allows to speed up high quality sunshafts rendering for top video boards and high resolutions.
- Added high quality sunshafts acceleration for DX9 renderer.
Multiplayer:
- Fixed various game crashes of server and client sections.
- Added the detailed server's statistics.
- Changed the saving of the server online-dump (dump is saved to online_dump.ltx).
- Added the changing of keyboard layout by pressing LCtrl +LShift.
